Resident Evil Deadly Silence (DS) Review
Well Capcom has done it again. They've brought out the old porting wagon, and released yet another version of an old classic. But have they done it justice, or is it yet another shameless rehash?
This time Capcom have decided to re-release Resident Evil. But instead of remaking it, they have ported over the old PSOne classic of '96, to the good old portable DS. In most respects the transition has worked, with nice uses for the DS touch screen and dual screen capabilities. However, it is just a port, so all the annoyances that got at you back then, will sure as hell get at you now. Thankfully though, Capcom have addressed "some" problems, but not all of them.
Graphics - 8/10
The character models seem to have had a bit of work on them aswell, and move much more fluidly. Zombies also look slightly better now, with more detail. The biggest problems however, come with the FMV footage. Due to compression the quality of the FMV scenes have taken a huge hit, so they are blocky, glitchy, and judder like mad. But still, they're all there, just at a compromise in quality. Unfortunately once again the introduction sequence used is still the censored one, which is annoying, especially since the scene that follows with Kenneth, isn't censored.
Sound - 7/10
There are a few new sound effects, and speech samples here and there, but it's pretty much the same as what you heard from the PSOne version. That is except the musical score. Some tracks have been toned down and shortened, while some tracks have been removed completely. I guess this was to cut down on space, but still, it is a dissapointment.
Gameplay - 8/10
The second new move draws it's idea from Resident Evil 4. Holding down the L button whilst not having any weapons drawn will now cause the character to draw his knife. This is very useful, as it allows the player to quickly deal with downed enemies at the flick of a button. Thirdly, the characters now have a sort of escape move used by the touch screen. When grabbed by a zombie, if you quickly jab the touch screen your character will punch the zombie, usually killing it in one hit. Though dont rely on it too much, since you will still take damage from the initial attack.
The biggest set of new features obviously come from the touch screen. Two modes are available to you at first, Classic, and Rebirth Mode. Classic mode is a straight port of the PSOne version, but still utilizing the 3 new additions just mentioned, along with the dual screen support. Rebirth mode though is where the DS is actually used to it's fullest. At set points, your character will suddenly enter first person mode, and have to fend off enemies with just a knife. Using your stylus, you then set about swinging your knife at the on comming enemies, performing combo's, and deadly one hit kills along the way. A flawless performance rewards with a little ammo, or health. Get hurt during the attack, and your reward is nothing whatsoever.
There are also afew puzzles that use the touch screen, and the microphone. Just a shame that these bits seem abit few, and far between, but still a nice addition. A mini game is also unlocked on completion of the game, giving you 5 stages of straight FPS knife combat. Kill the enemies, and then move onto the next stage. It's totally linear, but still quite fun. Multiplayer is also included, with pretty much the entire cast unlockable for use in the Vs. and Co-op matches. Though unless you have mates who own a DS, and the game, you will never see this mode, since there are no online multiplayer options, or support.
Replayability - 6/10
Overall - 7.5/10
Copyright © 2006 Jay007
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