Generic Move Modifiers

0000 - DeadDown
0001 - DeadLeft
0002 - DeadRight
0003 - DeadUp
0004 - DeadUpStar
0005 - DeadUpStarIce
0006 - DeadUpFall
0007 - DeadUpFallHitCamera
0008 - DeadUpFallHitCameraFlat
0009 - DeadUpFallIce
000A - DeadUpFallHitCameraIce
000B - Sleep
000C - Rebirth
000D - RebirthWait
000E - Wait
000F - WalkSlow
0010 - WalkMiddle
0011 - WalkFast
0012 - Turn
0013 - TurnRun
0014 - Dash
0015 - Run
0016 - RunDirect
0017 - RunBrake
0018 - KneeBend
0019 - JumpF
001A - JumpB
001B - JumpAerialF
001C - JumpAerialB
001D - Fall
001E - FallF
001F - FallB
0020 - FallAerial
0021 - FallAerialF
0022 - FallAerialB
0023 - FallSpecial
0024 - FallSpecialF
0025 - FallSpecialB
0026 - DamageFall
0027 - Squat
0028 - SquatWait
0029 - SquatRv
002A - Landing
002B - LandingFallSpecial
002C - Attack11
002D - Attack12
002E - Attack13
002F - Attack100Start
0030 - Attack100Loop
0031 - Attack100End
0032 - AttackDash
0033 - AttackS3Hi
0034 - AttackS3HiS
0035 - AttackS3S
0036 - AttackS3LwS
0037 - AttackS3Lw
0038 - AttackHi3
0039 - AttackLw3
003A - AttackS4Hi
003B - AttackS4HiS
003C - AttackS4S
003D - AttackS4LwS
003E - AttackS4Lw
003F - AttackHi4
0040 - AttackLw4
0041 - AttackAirN
0042 - AttackAirF
0043 - AttackAirB
0044 - AttackAirHi
0045 - AttackAirLw
0046 - LandingAirN
0047 - LandingAirF
0048 - LandingAirB
0049 - LandingAirHi
004A - LandingAirLw
004B - DamageHi1
004C - DamageHi2
004D - DamageHi3
004E - DamageN1
004F - DamageN2
0050 - DamageN3
0051 - DamageLw1
0052 - DamageLw2
0053 - DamageLw3
0054 - DamageAir1
0055 - DamageAir2
0056 - DamageAir3
0057 - DamageFlyHi
0058 - DamageFlyN
0059 - DamageFlyLw
005A - DamageFlyTop
005B - DamageFlyRoll
005C - LightGet
005D - HeavyGet
005E - LightThrowF
005F - LightThrowB
0060 - LightThrowHi
0061 - LightThrowLw
0062 - LightThrowDash
0063 - LightThrowDrop
0064 - LightThrowAirF
0065 - LightThrowAirB
0066 - LightThrowAirHi
0067 - LightThrowAirLw
0068 - HeavyThrowF
0069 - HeavyThrowB
006A - HeavyThrowHi
006B - HeavyThrowLw
006C - LightThrowF4
006D - LightThrowB4
006E - LightThrowHi4
006F - LightThrowLw4
0070 - LightThrowAirF4
0071 - LightThrowAirB4
0072 - LightThrowAirHi4
0073 - LightThrowAirLw4
0074 - HeavyThrowF4
0075 - HeavyThrowB4
0076 - HeavyThrowHi4
0077 - HeavyThrowLw4
0078 - SwordSwing1
0079 - SwordSwing3
007A - SwordSwing4
007B - SwordSwingDash
007C - BatSwing1
007D - BatSwing3
007E - BatSwing4
007F - BatSwingDash
0080 - ParasolSwing1
0081 - ParasolSwing3
0082 - ParasolSwing4
0083 - ParasolSwingDash
0084 - HarisenSwing1
0085 - HarisenSwing3
0086 - HarisenSwing4
0087 - HarisenSwingDash
0088 - StarRodSwing1
0089 - StarRodSwing3
008A - StarRodSwing4
008B - StarRodSwingDash
008C - LipStickSwing1
008D - LipStickSwing3
008E - LipStickSwing4
008F - LipStickSwingDash
0090 - ItemParasolOpen
0091 - ItemParasolFall
0092 - ItemParasolFallSpecial
0093 - ItemParasolDamageFall
0094 - LGunShoot
0095 - LGunShootAir
0096 - LGunShootEmpty
0097 - LGunShootAirEmpty
0098 - FireFlowerShoot
0099 - FireFlowerShootAir
009A - ItemScrew
009B - ItemScrewAir
009C - DamageScrew
0009D - DamageScrewAir
009E - ItemScopeStart
009F - ItemScopeRapid
00A0 - ItemScopeFire
00A1 - ItemScopeEnd
00A2 - ItemScopeAirStart
00A3 - ItemScopeAirRapid
00A4 - ItemScopeAirFire
00A5 - ItemScopeAirEnd
00A6 - ItemScopeStartEmpty
00A7 - ItemScopeRapidEmpty
00A8 - ItemScopeFireEmpty
00A9 - ItemScopeEndEmpty
00AA - ItemScopeAirStartEmpty
00AB - ItemScopeAirRapidEmpty
00AC - ItemScopeAirFireEmpty
00AD - ItemScopeAirEndEmpty
00AE - LiftWait
00AF - LiftWalk1
00B0 - LiftWalk2
00B1 - LiftTurn
00B2 - GuardOn
00B3 - Guard
00B4 - GuardOff
00B5 - GuardSetOff
00B6 - GuardReflect
00B7 - DownBoundU
00B8 - DownWaitU
00B9 - DownDamageU
00BA - DownStandU
00BB - DownAttackU
00BC - DownFowardU
00BD - DownBackU
00BE - DownSpotU
00BF - DownBoundD
00C0 - DownWaitD
00C1 - DownDamageD
00C2 - DownStandD
00C3 - DownAttackD
00C4 - DownFowardD
00C5 - DownBackD
00C6 - DownSpotD
00C7 - Passive
00C8 - PassiveStandF
00C9 - PassiveStandB
00CA - PassiveWall
00CB - PassiveWallJump
00CC - PassiveCeil
00CD - ShieldBreakFly
00CE - ShieldBreakFall
00CF - ShieldBreakDownU
00D0 - ShieldBreakDownD
00D1 - ShieldBreakStandU
00D2 - ShieldBreakStandD
00D3 - FuraFura
00D4 - Catch
00D5 - CatchPull
00D6 - CatchDash
00D7 - CatchDashPull
00D8 - CatchWait
00D9 - CatchAttack
00DA - CatchCut
00DB - ThrowF
00DC - ThrowB
00DD - ThrowHi
00DE - ThrowLw
00DF - CapturePulledHi
00E0 - CaptureWaitHi
00E1 - CaptureDamageHi
00E2 - CapturePulledLw
00E3 - CaptureWaitLw
00E4 - CaptureDamageLw
00E5 - CaptureCut
00E6 - CaptureJump
00E7 - CaptureNeck
00E8 - CaptureFoot
00E9 - EscapeF
00EA - EscapeB
00EB - Escape
00EC - EscapeAir
00ED - ReboundStop
00EE - Rebound
00EF - ThrownF
00F0 - ThrownB
00F1 - ThrownHi
00F2 - ThrownLw
00F3 - ThrownLwWomen
00F4 - Pass
00F5 - Ottotto
00F6 - OttottoWait
00F7 - FlyReflectWall
00F8 - FlyReflectCeil
00F9 - StopWall
00FA - StopCeil
00FB - MissFoot
00FC - CliffCatch
00FD - CliffWait
00FE - CliffClimbSlow
00FF - CliffClimbQuick
0100 - CliffAttackSlow
0101 -CliffAttackQuick
0102 - CliffEscapeSlow
0103 - CliffEscapeQuick
0104 - CliffJumpSlow1
0105 - CliffJumpSlow2
0106 - CliffJumpQuick1
0107 - CliffJumpQuick2
0108 - AppealR
0109 - AppealL
010A - ShoulderedWait
010B - ShoulderedWalkSlow
010C - ShoulderedWalkMiddle
010D - ShoulderedWalkFast
010E - ShoulderedTurn
010F - ThrownFF
0110 - ThrownFB
0111 - ThrownFHi
0112 - ThrownFLw
0113 - CaptureCaptain
0114 - CaptureYoshi
0115 - YoshiEgg
0116 - CaptureKoopa
0117 - CaptureDamageKoopa
0118 - CaptureWaitKoopa
0119 - ThrownKoopaF
011A - ThrownKoopaB
011B - CaptureKoopaAir
011C - CaptureDamageKoopaAir
011D - CaptureWaitKoopaAir
011E - ThrownKoopaAirF
011F - ThrownKoopaAirB
0120 - CaptureKirby
0121 - CaptureWaitKirby
0122 - ThrownKirbyStar
0123 - ThrownCopyStar
0124 - ThrownKirby
0125 - BarrelWait
0126 - Bury
0127 - BuryWait
0128 - BuryJump
0129 - DamageSong
012A - DamageSongWait
012B - DamageSongRv
012C - DamageBind
012D - CaptureMewtwo
012E - CaptureMewtwoAir
012F - ThrownMewtwo
0130 - ThrownMewtwoAir
0131 - WarpStarJump
0132 - WarpStarFall
0133 - HammerWait
0134 - HammerWalk
0135 - HammerTurn
0136 - HammerKneeBend
0137 - HammerFall
0138 - HammerJump
0139 - HammerLanding
013A - KinokoGiantStart
013B - KinokoGiantStartAir
013C - KinokoGiantEnd
013D - KinokoGiantEndAir
013E - KinokoSmallStart
013F - KinokoSmallStartAir
0140 - KinokoSmallEnd
0141 - KinokoSmallEndAir
0142 - Entry
0143 - EntryStart
0144 - EntryEnd
0145 - DamageIce
0146 - DamageIceJump
0147 - CaptureMasterhand
0148 - CapturedamageMasterhand
0149 - CapturewaitMasterhand
014A - ThrownMasterhand
014B - CaptureKirbyYoshi
014C - KirbyYoshiEgg
014D - CaptureLeadead
014E - CaptureLikelike
014F - DownReflect
0150 - CaptureCrazyhand
0151 - CapturedamageCrazyhand
0152 - CapturewaitCrazyhand
0153 - ThrownCrazyhand
0154 - BarrelCannonWait
0155 - Wait1
0156 - Wait2
0157 - Wait3
0158 - Wait4
0159 - WaitItem
015A - SquatWait1
015B - SquatWait2
015C - SquatWaitItem
015D - GuardDamage
015E - EscapeN
015F - AttackS4Hold
0160 - HeavyWalk1
0161 - HeavyWalk2
0162 - ItemHammerWait
0163 - ItemHammerMove
0164 - ItemBlind
0165 - DamageElec
0166 - FuraSleepStart
0167 - FuraSleepLoop
0168 - FuraSleepEnd
0169 - WallDamage
016A - CliffWait1
016B - CliffWait2
016C - SlipDown
016D - Slip
016E - SlipTurn
016F - SlipDash
0170 - SlipWait
0171 - SlipStand
0172 - SlipAttack
0173 - SlipEscapeF
0174 - SlipEscapeB
0175 - AppealS
0176 - Zitabata
0177 - CaptureKoopaHit
0178 - ThrownKoopaEndF
0179 - ThrownKoopaEndB
017A - CaptureKoopaAirHit
017B - ThrownKoopaAirEndF
017C - ThrownKoopaAirEndB
017D - ThrownKirbyDrinkSShot
017E - ThrownKirbySpitSShot

Codes

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