Version 1.0 - Clone Partner Codes

(All by Y.S.)

Each Player gets a Partner
0A002FE8 00000000
02002EFC 000CFFFF
02002FE8 0000FFFF
04002F14 907E00B0
04002F18 88810028
04002F1C 1C840004
04002F20 3CA08000
04002F24 60A52EFC
04002F28 7F65202E
04002F2C 2C1B0000
04002F30 4180001C
04002F34 38600080
04002F38 9861002A
04002F3C 38610024
04002F40 93610024
04002F44 48065E31
04002F48 907E00B4
04002F4C 4802EC04
04031B4C 4BFD13C8

This code (Each Player gets a Partner) cannot be used with
"Each player gets a CPU clone that fights for them" or
"Individual Section. Size Modifier".

Each Player gets a Partner (Revised)
0A002FE8 00000000 
02002EFC 000CFFFF 
02002FE8 0000FFFF 
04002F18 88810028 
04002F1C 1C840004 
04002F20 3CA08000 
04002F24 60A52EFC 
04002F28 7F65202E 
04002F2C 2C1B0000 
04002F30 4180001C 
04002F34 38600080 
04002F38 9861002A 
04002F3C 38610024 
04002F40 93610024 
04002F44 48065E31 
04002F48 907E00B4 
04002F4C 38000002 
04002F50 4802EC04 
04031B50 4BFD13C8 

This revised version is compatible with "Individual Section. Size Modifier".

Partner Selecter P1
044300EC 000000XX
04002EFC 000000YY

Partner Selecter P2
044300F4 000000XX
04002F00 000000YY

Partner Selecter P3
044300FC 000000XX
04002F04 000000YY

Partner Selecter P4
04430104 000000XX
04002F08 000000YY

This code must be on for the following codes with *'s (madewokherd)
0B7J-8T6W-PZ3R4
93YC-VR50-FH3VV
E1WU-ZBKW-QTKGW
YMBX-C8AD-Q2PEQ
B7RH-9MM3-ARFDW
C3NU-FRVN-CE0RC
VGNC-X07E-0UMHD
HRFH-93UU-QB6ZH
8FYP-RFKE-JMPAP
B44Y-64AN-EGC2C

Partner Acts like Nana (P1)*
057E0068 38000609
057E006C B003006E

Partner Acts like Nana (P2)*
057E0070 38000609
057E0074 B0030092

Partner Acts like Nana (P3)*
057E0078 38000609
057E007C B00300B6

Partner Acts like Nana (P4)*
057E0080 38000609
057E0084 B00300DA

Player Select: Allow Same Colors
0425EF40 4800000C
0425EE70 4800000C

Player Select: Character Swap
043EED58 00XX0200 - C. Falcon
043EED3C 01XX0200 - DK
043EEDAC 02XX0200 - Fox
043EEEFC 03XX0200 - Game & Watch
043EEE00 04XX0200 - Kirby
043EECE8 05XX0200 - Bowser
043EEE54 06XX0200 - Link
043EECCC 07XX0200 - Luigi
043EECB0 08XX0200 - Mario
043EEF18 09XX0200 - Marth
043EEEE0 0AXX0200 - Mewtwo
043EECEC 0BXX0200 - Ness
043EED04 0CXX0200 - Peach
043EEEA8 0DXX0200 - Pikachu
043EEDE4 0EXX0200 - Ice Climber
043EEEC4 0FXX0200 - Jigglypuff
043EEE1C 10XX0200 - Samus
043EED20 11XX0200 - Yoshi
043EEE38 12XX0200 - Zelda
043EED90 14XX0200 - Falco
043EEE70 15XX0200 - Young Link
043EEC94 16XX0200 - Dr. Mario
043EEF34 17XX0200 - Roy
043EEE8C 18XX0200 - Pichu
043EED74 19XX0200 - Gannondorf

Example:
Replace Mario with Luigi
043EECB0 08070200

Characters: (XX YY - Name)
00 02 - C. Falcon
01 03 - DK
02 01 - Fox
03 18 - Game & Watch
04 04 - Kirby
05 05 - Bowser
06 06 - Link
07 11 - Luigi
08 00 - Mario
09 12 - Marth
0A 10 - Mewtwo
0B 08 - Ness
0C 09 - Peach
0D 0C - Pikachu
0E 0A/0B - Ice Climbers (Popo/Nana)
0F 0F - Jigglypuff
10 0D - Samus
11 0E - Yoshi
12 13 - Zelda
13 07 - Sheik
14 16 - Falco
15 14 - Young Link
16 15 - Dr. Mario
17 1A - Roy
18 17 - Pichu
19 19 - Gannondorf
1A 1B - Master Hand
1B 1D - Male Wireframe
1C 1E - Female Wireframe
1D 1F - Giga Bowser
1E 1C - Crazy Hand
1F 20 - Sandbag
20 0A -Ice Climber (Popo)

Each player gets a CPU clone that fights for them:
04031B4C 4BFD13CC 
04002F18 907E00B0 
04002F1C 88810028 
04002F20 1C840004 
04002F24 3CA08000 
04002F28 60A52F00 
04002F2C 7F65202E 
04002F30 2C1B0000 
04002F34 41820024 
04002F38 38600080 
04002F3C 9861002A 
04002F40 38610024 
04002F44 48065E31 
04002F48 907E00B4 
04002F4C 3B7BFFFF 
04002F50 2C1B0000 
04002F54 4181FFEC 
04002F58 4802EBF8 

Player 1 number of clones
04002F00 0000000X

Player 2 number of clones
04002F04 0000000X

Player 3 number of clones
04002F08 0000000X

Player 4 number of clones
04002F0C 0000000X

Player 5 number of clones
04002F10 0000000X

Player 6 number of clones
04002F14 0000000X


Notes:

- Just because you start a 4 player match with 3 clones each doesn't
  mean the gamecube has enough processing power to handle it! I made
  3 clone codes because they're neat, but depending on which characters
  you're using, the game may be really choppy or slow. Not really
  anything we can do about that. 
- For all of these codes, once the clone dies, it stays dead. (Mostly...
  With the two or three clone codes, sometimes odd things might happen.
  Actually,odd things might happen with all of these codes.) 
- The "cpu clones that fight for you" codes mean just a character that
  looks like yours that acts on its own as a regular cpu player. 
- The "following your moves exactly" codes mean just that: both are
  spawned at the same point and do exactly the same thing. It can be
  hard to tell at first that you even have multiple characters.
  (Wait a bit, the idle animations usually give it away.) 
- Grabbing Bunnyhood, Mushrooms, Metal Boxes enemy or other items can
  seperate the clones in exact copy mode. 
- Grabbing a whacking item, will give you that Ice Climbers
  effect of Combo 'ing 
- If you get seperated you just run against a awall, if no walls
  you can R<- or R-> if you're on the same ledge. 
- Remember only one person can grab a ledge at a time! 
- Using the Custom Hover Name Tag, highly recomended. 
- If you die before your clone... with the exact following codes,
  you come back with 0% and no lives lost, and it's just you alone.
  (virtually twice the lives.) 
- Fought Multi Kirby in Adventure and it froze. 
- Fought against Zelda, she tried to transform and froze the game. 
- Try not to kill more than 5 enemies at once, the game will freeze,
  No bonus for 6 and higher. 
- Ice Climbers HRC freezes. 


Note to porters:

This is actually not as bad as it seems, if you can port one of these,
the other two of the same type should just be a matter of recomputing
some branch instructions, and the "cpu ally" vs "exact mimic" codes
are all identical except for the third line, and the change
(0x80 to 0x2A) should work for all the versions.


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